3D Asset Details for VolumeSliceRender

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VolumeSliceRender

benny yang

(1)


Version: 4
Asset Type: Object node
Dependencies: None
File Size: 129.29KB
Created: May 17, 2017, 11:24 p.m.
Terms of Use: Standard License
Compatibility: Houdini 15.5 to Houdini 16
Supported In:

  • Version 4 -May 17, 2017

    Write a description for your https://www.orbolt.com/.changelog-preview-tabasset changes.

  • Version 3 -Jan. 21, 2017

    VolumeSliceRender is a simple utility which helps to setup a Houdini's scene and renders out a 3D volume texture. This image can therefore be used in UE4. For how to use the 3D volume texture in UE4, please take a look of Ryan Bruck's blog.

    To use this utility, it's very straightforward.

    1. Point the volume path to your volume node
    2. Select the target field
    3. Tweak the parameters
    4. Set the output path

    Don't forget to press "setup" button everytime when the parameters are changed. Hope it's useful and enjoy volume rendering in UE4, thanks!

  • Version 2 -Jan. 14, 2017

    VolumeSliceRender is a simple utility which helps to setup a Houdini's scene and renders out a 3D volume texture. This image can therefore be used in UE4. For how to use the 3D volume texture in UE4, please take a look of Your text to link here....

    To use this utility, it's very straightforward. 1. Point the volume path to your volume node 2. Select the target field 3. Tweak the parameters 4. Set the output path Don't forget to press "setup" button when the parameters are changed. Hope it's useful and enjoy volume rendering in UE4, thanks!

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