_Computes a 3D loop of a linear sequence of motion with the same topology._ Blend Loop is a modification of Blend Shapes that allow you to create continuous looping assets. It uses a shortening method in which its take a non-looping sequence of motion and overlaps the two ends blending between them. This method however does work best when the ends are closer to similarity than apart, imagine a clock pendulum. Currently the node focuses just on blending positions. If you want additional attributes to blend, PM me and I can add the additional options.
|Asset Type:||Sop node|
|Created:||Dec. 12, 2016, 2:19 p.m.|
|Compatibility:||Houdini 12.1 to Houdini 16|