_Exports rigid body motion, extracting the transforms for FBX files._ This exporter is designed for simulations and hand animations, to quickly and efficiently export in SOPs for the FBX format. These FBX can be read in **Maya, Unreal, Unity** and all other FBX compatible DCCs. **NOTE:** _FBX Export is only supported in Houdini and Houdini FX versions_ not Apprentice. :( This sop uses the traditional name and rest attributes to define the difference in motion. It will cull all other attributes and groups to create as fast an export as possible. Export times will increase dramatically with more pieces and with longer duration's due to the memory management of the FBX file format as opposed to Alembic, or other native file formats. PM me if you have any request.
|Asset Type:||Sop node|
|Created:||Jan. 30, 2017, 6:31 p.m.|
|Compatibility:||Houdini 15 to Houdini 15.5|
FBX Exporter is only supported in Houdini and Houdini FX version.
I just learned in Apprentice about this error, unfortunately it does not get passed up through the tool. So my previous version will not fix this issue. It will appear to export, but it will not write the file. I can recommend as the lowest cost option: Houdini Indie | SideFX
Now works with Houdini Apprentice!
Also added Advanced options for the ability to change the sdk version, or to view the temporary nodes created with the FBX Debug toggle.
Included the .hip example file this time.