This is a utility asset wrapping up Houdini attribute transfer node for use with Houdini Engine and Maya plugin. It will take source geometry and transfer over attributes to the target geometry based on proximity. User can specify names of attributes to transfer such as color or uvs, distance options and filtering modes.
|Asset Type:||Sop node|
|Created:||July 18, 2014, 4:52 p.m.|
|Compatibility:||Houdini 13 to Houdini 15.5|