This is a Concrete Material, it has a rough texture, similar to crushed limestone. It is built with the standard mantra surface shader. TIP: - This material uses image based displacement, which can be slow. - Your objects need to have UVs. - Adjust the displacement value to suit your scene scale and geometry shape. - Adjust the reflection object and reflection light values to suit your lighting. - Consider turning OFF displacement on bump map ON if using on mid, or background objects.Write a description for your asset.
|Asset Type:||Shop node|
|Created:||Nov. 1, 2012, 3:44 p.m.|
|Compatibility:||Houdini 12.1 to Houdini 15.5|
This version was created before the site allowed the author to describe changes to this asset.