This is a Pebble Material, it has a rough texture, similar to smooth pebbles on a riverbed. It is built with the standard mantra surface shader. TIP: - This material uses image based displacement, which can be slow. - Your objects need to have UVs. - Adjust the displacement value to suit your scene scale, and geometry shape. -Adjust the reflection values to suit you lighting. - Consider turning OFF displacement, and bump map ON, if using this material on mid, or background objects.
|Asset Type:||Shop node|
|Created:||Nov. 1, 2012, 2:56 p.m.|
|Compatibility:||Houdini 12.1 to Houdini 15.5|
This version was created before the site allowed the author to describe changes to this asset.