This is a utility asset that will create a voronoi noise based fracturing of the input geometry. Controls include the number of pieces as well as various breakup options such as noise size/type/amplitude. This asset has been designed to also work in other applications with the Houdini Engine plugin such as Maya and Cinema 4D.
|Asset Type:||Sop node|
|Created:||Aug. 27, 2015, 4:39 p.m.|
|Compatibility:||Houdini 13 to Houdini 15.5|
Updated description and tags.
tagged for Cinema4D
by Vidit Kundra - July 28, 2014, 12:05 a.m.
Hi i tried opeining this otl in maya 13.5 and 2014 it just hangs on the loading screen and doesn't do anything
by 旭杭 丁 - Feb. 2, 2016, 12:46 a.m.