The HFCollider uses image maps containing world position and Normal information as collision objects. It allows you to see particle collision effect on displaced geometry in real time. The asset requires the images to be generated prior to particle simulation. Note an orthographic camera needs to be aligned vertically, pointing at the ground object. See example for details.
|Asset Type:||Pop node|
|Created:||May 7, 2013, 3:25 p.m.|
|Compatibility:||Houdini 12.1 to Houdini 15.5|
Changed Commercial to Copy Protected.