LaidlawFX

HELLO! I'm Ben Laidlaw, and through Orbolt.com I'm releasing my public tool sets that have been used in a variety of Feature Films, Commercials, AAA Games, Planetariums, Advertising, Music Videos, etc. in a variety of studio and production environments. Feel free to PM me and I can make modifications and add-ons to this tool set. For more on me visit: LaidlawFX.com -Ben

 

Newest Assets

gallery thumbnail Queue Shop
From the Queue Series: Queue Shop A simplified local dependency queue for buttons to process in order. This is not meant to be a complex ... [more]
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gallery thumbnail Queue Cop
From the Queue Series: Queue Cop A simplified local dependency queue for buttons to process in order. This is not meant to be a complex ... [more]
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gallery thumbnail Queue Chop
From the Queue Series: Queue Chop A simplified local dependency queue for buttons to process in order. This is not meant to be a complex ... [more]
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gallery thumbnail Extract Transform
The Extract Transform Sop gets its transform by comparing the points of two pieces of geometry. This is a Sop version of it's object sibling, ... [more]
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gallery thumbnail Voronoi Fracture
A modified version of the Voronoi Fracture that will automatically fracture with out input, and allows you to prototype the fractures at a standardized scale. ... [more]
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gallery thumbnail Voronoi Fracture Points
A modified version of the Voronoi Fracture Points with four additional methods beyond impact spots; with glass(traditional voronoi), splinter, brick, circular, glass, and splinter that ... [more]
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