_Deforms sop geometry through curl noise with wave visualizations._ This is a noise node that helps visualize the flow of curl noise around the geometry. It is reminiscent of the Fluid Source noise process modified to work with geometry. It's good for animating geometry like it is moving through wind or like smoke. If requested I can add more noises to this method, the best production useful noise has been curl with this method. *Visualizations don't work across all Houdini Engine versions the same.
|Asset Type:||Sop node|
|Created:||Jan. 24, 2017, 3:18 p.m.|
|Compatibility:||Houdini 12.1 to Houdini 16|
Updated .hip example file and the icon.