Asset Requests


XXX-unset-variable-XXX HDR LIGHT STUDIO + "Localized HDR Lighting Solution" Requested by: Xsuperkraft .
3 years, 2 months ago
Toolset for 1) creating virtual HDR Lightsetups similar to the Hdrlightstudio and 2) a smart asset for an HDR workflow, like SPI "localized HDR Lighting" (which is the extraction of very light areas of an HDR Image including the possibilty to position these extracted area lights localized in 3D scene) A smart asset solution could enhance and add to the classical HDR workflow.
XXX-unset-variable-XXX Combined Playblasts Requested by: Tyler Britton
3 years, 2 months ago
An asset that enables you to insert different values for parameters, and then it creates a playblast using them, which is them combined into one file. A good example is something like Pyro or Fluid settings, as you could look develop different values, and then see the results all at once in one video file.
XXX-unset-variable-XXX LOD manager Requested by: Eric Lindell
3 years, 2 months ago
A tool that automatically creates decimated meshes and resizes textures based on the camera distance or user specifications.
XXX-unset-variable-XXX Houdini Crowd Asset Requested by: Shaffi Mahammad
3 years, 2 months ago
There should be a crowd asset from Houdini pipeline. All available crowd plugins are not that handy of what Houdini based OTL will be. There should be self collision with a path map and some controls for speed variation, motion offsets. It needs support Houdini Engine for Maya.
XXX-unset-variable-XXX Auto Collision Mesh Creation and Validation Tool Requested by: tricecold
3 years, 2 months ago
It is very common to see many TDs trying to optimize their collision meshes. Most people and new users tends to use only the Shelf tools to make collision geo, but in most cases the default settings are not enough either the SDF wont have enough res or wont cover the geo etc, Then we go the VDB way convert to VDB add the fields, connect it to the solver etc. Change the Volume to -1 all the other stuff. What I am suggesting is to have a Tool that outputs an accurate representation of the Collision Geometry that would work on whatever solver is requesting it. With easy way to visualize it.
XXX-unset-variable-XXX Paint Effects Requested by: Amion
3 years, 2 months ago
A procedural paint assets where you can paint brush strokes on surfaces or in the viewport that generate geometry based on preset settings. This can be used to make trees on ground, flowers, grass, hair, buildings or whatever you like. The idea is that the asset comes with a couple of good presets with customizable attributes but it should also be easy to create your own presets and share it with the community.
XXX-unset-variable-XXX Underwater Bubbles Requested by: Reza Shahsavary
3 years, 2 months ago
I need an Asset to creates underwater bubbles based on pyro simulations here is the example: https://vimeo.com/80782713
XXX-unset-variable-XXX Camera Rig Requested by: George Castro
3 years, 2 months ago
Camera rig that simulates motion and movement to real film cameras to get similar cinematic and dynamic shots
XXX-unset-variable-XXX Morphing particles Requested by: Casey Sinclair
3 years, 2 months ago
An asset that would allow morphing between multiple geometry that have velocities/direction controlled by a particle system or spring node. Allowing something like paper or ash to morph into birds. Not easy I'm sure.
XXX-unset-variable-XXX Advanced Crowd System Requested by: wildruf
3 years, 2 months ago
Something like https://vimeo.com/72472846, https://vimeo.com/81464923, http://www.basefount.com/miarmy.html, http://golaem.com/
XXX-unset-variable-XXX Ice Crystals Requested by: Haybyte Studios
3 years, 2 months ago
Ice crystals and other crystals that can grow procedurally.
XXX-unset-variable-XXX procedural trees and plants Requested by: madguru
3 years, 2 months ago
a procedural tree/plant making tool would be great, where you have enough control to create low rez, high rez and customization assets that can be photoreal or art directed to be more stylized.
XXX-unset-variable-XXX Enviromental Rain Requested by: fablefox
3 years, 2 months ago
Rain that can be set from light rain to torrential rain. Thrown in light with random (to simulate lightning) for good measure.
XXX-unset-variable-XXX Procedural Building, but not only exterior Requested by: Alonzo
3 years, 2 months ago
I'm sure many people have seen the cool work done by Freek Hoekstra and Mark Knoop ( source http://freekhoekstra.blogspot.co.at/2013/04/housebuilding-creator-toolset-demo.html ) - would really like to see this kind of asset on Orbolt.com An asset where you have a basic polygon shape, defining the outer walls, with windows, inner walls and the furniture (all of course tweak-able and fully procedural).
XXX-unset-variable-XXX Instant Weather-FX Requested by: bollili
3 years, 2 months ago
Rain, snow, fog and dust with some optional collisions could be really handy...

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