An auto rig for vehicles. A quick setup with full animation controls that creates a brand new asset based on its settings. Includes animation controls for car movement, doors, front/back hood, steering wheel and the wheels themselves. Also provides controls for car automation and allows for automatic wheel rotation/steering, car drifting, car momentum and dynamic suspension controls. The rig takes proxy and full resolution geometry; proxy is displayed in viewport and full resolution geometry is used at render time. Automation controls allow for user specified path to be used for animation. Also, a ground object can be specified for wheel collisions.
|Asset Type:||Object node|
|Created:||July 11, 2012, 10:29 a.m.|
|Compatibility:||Houdini 12.1 to Houdini 15.5|
This version was created before the site allowed the author to describe changes to this asset.
by vanyfilatov - Aug. 5, 2014, 11:05 a.m.
I`m not sure. But there a little bug there, with reversed springs. When car accelerating, she`s tilts forward. And it`s not realistic.