It is very common to see many TDs trying to optimize their collision meshes. Most people and new users tends to use only the Shelf tools to make collision geo, but in most cases the default settings are not enough either the SDF wont have enough res or wont cover the geo etc, Then we go the VDB way convert to VDB add the fields, connect it to the solver etc. Change the Volume to -1 all the other stuff.
What I am suggesting is to have a Tool that outputs an accurate representation of the Collision Geometry that would work on whatever solver is requesting it. With easy way to visualize it.