Tan Wei Siong
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gallery thumbnail Frustrum Culling
This asset deletes any polygon geometry that is outside a selected camera's frustum. This asset is a sub-asset for the led_point_asset. [more]
$ 0.00
(1)
gallery thumbnail Wetmap
This asset allows you to generate a point cloud which can then be used to define wet areas in a shader. It can be used ... [more]
$ 0.00
(5)
gallery thumbnail Debris
Fires of geometry debris. This node is a fully contained simulation network, i.e. DOPs as a SOP for Houdini Engine and convenience. It is designed ... [more]
$ 0.00
(1)
gallery thumbnail DOP Speed Limit
Enforces maximum and minimum speed and rotations for RBD and RBD Packed Objects. This is a near equivalent of the pop speed limit node that ... [more]
$ 0.00
(1)