SideFX is pleased to announce THE HOUDINI HIVE SERIES at FMX 2022. These sessions bring together top artists from the Houdini community to take behind-the-scenes looks at recent projects. In each case, you will learn how procedural techniques in Houdini help artists consistently create high quality work.
Read more about it here.
Mardini Artwork by Joakim Ekstroem
He Sun, Head of VFX at Rebellion Film Studios gives us the rundown on the Houdini VFX behind their recent cinematic trailer for Sniper Elite 5 - repurposing existing game assets for use in their USD workflow, including terrain, vegetation, lighting, and more.
Read more about it here.
Image courtesy of Rebellion Film Studios
Project Titan is an in-house tech demo designed to production test Houdini's procedural workflows while creating a 3D environment that leverages the latest technologies in Unreal Engine 5. The tools and techniques created for this demo will be shared with the community as learning materials and downloadable content.
To support the procedural tools, geometry from KitBash3D played a big role in providing textured models that could be reconfigured using the Houdini tools.
Weta Digital, one of the world’s premiere visual effects studios, announced together with its partner SideFX, a new software service combining Weta’s proprietary tools within SideFX’s award-winning Houdini application. The WetaH partnership will enable unprecedented levels of creativity, allowing artists to take advantage of the deep integration between Houdini and Weta Digital’s award-winning technology.
Join us on August 10 at the Houdini HIVE SIGGRAPH for a full day of educational presentations. Register for SIGGRAPH and join these talks as they are being presented while interacting with fellow attendees. The HIVE presentations cover a range of topics including creature FX, USD and fractals.
Check out this amazing SideFX animated short utilizing Houdini 18.5 which introduces KineFX, a character toolset designed to provide a procedural foundation for retargeting, motion editing, and in future releases, rigging and animation. Set in the geometry context, these new workflows make rigging a fast, plug-and-play experience with unlimited flexibility and caching capabilities.
Check out this feature where they discuss with SideFX about their recent work creating electricity effects for a Maserati ad, generating greeble-like transition effects in an Adidas ad that depict a real world environment changing to a virtual environment, and lastly how they created turbulent river rapids for an episode of the Outlander television series.
Exciting news!
Epic Games is now a minority investor in SideFX. In Epic, SideFX gains a strong partner whose passion for the industry closely aligns with them.
The Houdini HIVE Education Edition brings together students and faculty to showcase a variety of techniques used to create quality CG artwork in schools around the world. The Houdini Education Program is honoured to support these institutions as they educate young artists and congratulates them for their hard work.
Houdini 18.5 introduces KineFX - a procedural character solution designed to make motion editing and retargeting easier and more flexible - interactive brush tools for Vellum cloth, wires and soft bodies, a minimal solve for fast PyroFX sims, key enhancements to Solaris such as a Snapshot Gallery and much more.