Maya Orbolt Browser!!

Maya Orbolt Browser!!


With advent of Houdini Engine, assets created in Houdini can be used and shared across many different host applications. Integrated workflow between Orbolt and Houdini Asset Browser makes the process quick and easy. To improve the user experience, a new feature has been added to the Maya Engine Plugin. Just like Houdini, Maya users now have access to their own Orbolt Asset Browser!

It can be accessed by going to Houdini Engine menu and choosing Orbolt Asset Browser. This will open a new window that shows all the assets the user has downloaded. Using the asset is as easy as just clicking on the asset icon. This will instantiate the asset in the scene. The browser automatically keeps track of all the assets that the user downloads from Orbolt so they are available both in Houdini and in Maya versions.




Easy of use is an important factor in making Digital Assets accessible and fun to use in other applications through the Houdini Engine and its respective plugins. Let us know if you have any suggestions on how to improve the process even more.support@orbolt.com
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