Robert Chen

Visual FX Lead and Houdini developer at Oculus Story Studio
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Robert Chen has uploaded version 2 of Quillpipe Drawing Sort

Switched to Oculus License

02 Aug
Robert Chen has uploaded version 2 of Quillpipe Drawing Setup

Switched to Oculus License

02 Aug
Robert Chen has uploaded version 2 of Quilldraw Timing

Switched to Oculus License

02 Aug
Robert Chen has uploaded version 2 of Geometry Animation

Switched to Oculus License

02 Aug
15 Feb
 

Newest Assets

gallery thumbnail Geometry Animation
This is the internal HDA that only works inside QuillpipePositionTexture.hda. It is a python COP that generates the position textures to be read into Game ... [more]
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gallery thumbnail Quilldraw Timing
Part of the Houdini Quill Pipeline This is an advanced way of sorting the curves to create more elaborate draw-in. This node lets you to ... [more]
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gallery thumbnail Quillpipe Export Mesh
Part of the Houdini Quill Pipeline Export the polygon mesh version of the quill drawing. [more]
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gallery thumbnail Quillpipe Quick Skin
Part of the Houdini Quill Pipeline "Skins" the quill curves, meaning converting the curves into actual polygon mesh with stroke thickness so you can see ... [more]
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