VolumeSliceRender |
Author: | Powen Yang |
Version: | 5 |
Asset Type: | Object node |
Dependencies: | None |
File Size: | 43.00KB |
Created: | Nov 22, 2018 |
Terms of Use: | Standard License |
Compatibility: | Houdini 15.5 to Houdini 17 |
Supported In: |
fix error when pressing the setup button on Houdini 17 > File "opdef:/Benny::Object/renderVolume?PythonModule", line 78, in doSetup
AttributeError: 'NoneType' object has no attribute 'set'
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VolumeSliceRender is a simple utility which helps to setup a Houdini's scene and renders out a 3D volume texture. This image can therefore be used in UE4. For how to use the 3D volume texture in UE4, please take a look of Ryan Bruck's blog.
To use this utility, it's very straightforward.
Don't forget to press "setup" button everytime when the parameters are changed.
Hope it's useful and enjoy volume rendering in UE4, thanks!
VolumeSliceRender is a simple utility which helps to setup a Houdini's scene and renders out a 3D volume texture. This image can therefore be used in UE4. For how to use the 3D volume texture in UE4, please take a look of Your text to link here....
To use this utility, it's very straightforward.
1. Point the volume path to your volume node
2. Select the target field
3. Tweak the parameters
4. Set the output path
Don't forget to press "setup" button when the parameters are changed.
Hope it's useful and enjoy volume rendering in UE4, thanks!
by Ine Kiebooms - Oct 24, 2018