Pavel Geraskin

Write me if you need. paulgeraskin@gmail.com

Pavel Geraskin has uploaded version 8 of Uv layout plus

Fix Zero UVs thing.

13 Jan
Pavel Geraskin has uploaded version 8 of UV Grid

- Auto flipping UVs is added - Removed old Foreach node

07 Jan
Pavel Geraskin has uploaded version 7 of UV Grid

seams parameter fix

04 Jan
Pavel Geraskin has uploaded version 3 of Merge Verts

Fix for Leave Verts group.

27 Dec
Pavel Geraskin has uploaded version 2 of Merge Verts

Added Leve UV Verts group to fix some artifacts sometimes.

27 Dec
 

Newest Assets

gallery thumbnail Edit Linear Falloff
This is Edit node with Linear Falloff. Just like in Modo. Now you can use the same modeling tool as in Modo. :) You can ... [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Attribute Copy Topology
This asset helps to copy attributes for parts which have the same topology. This tool looks like "Copy Topology UV" in Modo. All you need ... [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Make Arc
This is a simple asset for Direct Modeling. Groups work for selection only. You can use Edges and Points selection. Primitive Normal can be use ... [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Extract Edges
This is a simple Python node which extracts edges as Polylines. Very useful for modeling. You can see comparison of the Dissolve node and the ... [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Lightnings Asset
This asset sources lightnings from a point or the desired geometry and casts them over the environment, allowing for various artistic controls. [more]
$ 0.99
(4)
gallery thumbnail Symmetry
A symmetry tool for Houdini 16. It is a very simple but powerful tool for making symmetrical geometry. Features functions like setting angles of your ... [more]
$ 0.00
(1)
gallery thumbnail Connect Points
Takes an input geometry and creates polyline connections / joins, between points based on their distance to one another. The amount of connections can be ... [more]
$ 0.00
(1)
gallery thumbnail rotate normal
Rotate Normal node allows you to easily rotate normal vectors around any ui defined or imported vector attribute. A ramp can be used to further ... [more]
$ 0.00
(1)