Pavel Geraskin

Write me if you need. paulgeraskin@gmail.com

Pavel Geraskin has uploaded version 2 of Divide Edges

fixed edges selection and handle.

22 Dec
Pavel Geraskin has uploaded version 2 of EdgesToFace

Fix for triangles. Added polyDoctor to fix triangles during creation.

20 Dec
18 Dec
18 Dec
 

Newest Assets

gallery thumbnail EdgesToFace
This is Polygon making asset. The faster way to create polygon is to take 2 edges. It can create triangles and quads at the moment ... [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Transform Primitives
This is a modeling tool to transform groups of primitives. Just like in blender/modo/maya. Very useful for modeling. You can modify my asset as you ... [more]
$ 0.00 $ 0.00
(3)
gallery thumbnail Scale Edges
Scale edges asset. Just like in blender/modo/maya. Very useful for modeling. You can get and modify my asset. [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Divide Edges
This is a modeling tool to divide edges fast. Also, you can push new edges. It works with many loops. You can get and modify ... [more]
$ 0.00 $ 0.00
(2)
gallery thumbnail Lightnings Asset
This asset sources lightnings from a point or the desired geometry and casts them over the environment, allowing for various artistic controls. [more]
$ 0.99
(4)
gallery thumbnail Symmetry
A symmetry tool for Houdini 16. It is a very simple but powerful tool for making symmetrical geometry. Features functions like setting angles of your ... [more]
$ 0.00
(1)
gallery thumbnail Connect Points
Takes an input geometry and creates polyline connections / joins, between points based on their distance to one another. The amount of connections can be ... [more]
$ 0.00
(1)
gallery thumbnail rotate normal
Rotate Normal node allows you to easily rotate normal vectors around any ui defined or imported vector attribute. A ramp can be used to further ... [more]
$ 0.00
(1)