Pavel Geraskin

Write me if you need. paulgeraskin@gmail.com

Pavel Geraskin has uploaded version 4 of Unbevel V2

some improvements at vop

11 Jul
Pavel Geraskin has uploaded version 7 of Uv layout plus

Fix for nonuniform uv shells

26 Jun
Pavel Geraskin has uploaded version 4 of Attribute Copy Topology

fix for split edges

25 Jun
Pavel Geraskin has uploaded version 6 of Uv layout plus

Group is added.

25 Jun
Pavel Geraskin has uploaded version 6 of Edit Radial Falloff

Fix. Now Transformer has PivotRotate

24 Jun
 

Newest Assets

gallery thumbnail Symmetry Extrude v1
This is a simple modification of H15 extrude tool. To allow extrude operation with symmetry XYZ. Very useful for polygonal modeling. This feature is just ... [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail UV Grid
This a UV tool which aligns grid based UVs. This just like in Modo/Blender UV toolsets. Some limitations: UV island must be grid based (rows ... [more]
$ 0.00 $ 0.00
(7)
gallery thumbnail Spread Edges
This a modeling asset to spread edge loops smoothly/uniformly. Just like in modo/blender. Very useful for modeling. Important: Houdini 15.5+ Edit Node has now such ... [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Make circle
This is a modeling tool to make a circle just like in modo/blender. Very useful for modeling. Select polygons and make a circle. TODO: - ... [more]
$ 0.00 $ 0.00
(5)
gallery thumbnail Lightnings Asset
This asset sources lightnings from a point or the desired geometry and casts them over the environment, allowing for various artistic controls. [more]
$ 0.99
(4)
gallery thumbnail Symmetry
A symmetry tool for Houdini 16. It is a very simple but powerful tool for making symmetrical geometry. Features functions like setting angles of your ... [more]
$ 0.00
(1)
gallery thumbnail Connect Points
Takes an input geometry and creates polyline connections / joins, between points based on their distance to one another. The amount of connections can be ... [more]
$ 0.00
(1)
gallery thumbnail rotate normal
Rotate Normal node allows you to easily rotate normal vectors around any ui defined or imported vector attribute. A ramp can be used to further ... [more]
$ 0.00
(1)