Pavel Geraskin

Write me if you need. paulgeraskin@gmail.com

Pavel Geraskin has uploaded version 4 of Extract Edges

added script oncreated which makes ordered selection

30 Dec
Pavel Geraskin has uploaded version 9 of Divide Edges

added Fuse parameter for better tweaks

29 Dec
Pavel Geraskin has uploaded version 8 of Divide Edges

fix for mesh parts.

27 Dec
Pavel Geraskin has uploaded version 2 of Edgeflipflow

Output group name has been changed to "flipflow".

27 Nov
Pavel Geraskin has uploaded version 2 of Capture Symmetry

The asset is free now.

08 Sep
 

Newest Assets

gallery thumbnail Edgeflipflow
A modeling tool just like in Bulgarov Stream . Select Polygons and make magic. [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Capture Symmetry
Capture symmetry is a suer fast tool to make symmetrical weights and capture regions for rigging. This tool will save your time a lot just ... [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Uv layout plus
This is extended UV Layaout node for H16+ which can pack UVs with the same pieces. Very useful for UV Packing of the same pieces. [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Edit Radial Falloff
This is Edit node with Radial Falloff. Just like in Modo . Now you can use the same modeling tool as in Modo. :) You ... [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail PSYNEMA_HAIR_CARDS_BETA_0
Create Procedural Hair cards WITH INDIVIDUALIZED GROUP MESH names from Houdini's Hair Generation system. The Group names are assigned to each INDIVIDUAL HAIR CARD and ... [more]
$ 0.00
(2)
gallery thumbnail JK PathDeformer
Very fast VEX node for deforming a geometry along a curve or path. [more]
$ 0.00
(1)
gallery thumbnail brick
This is a Red Brick material,built with the standard mantra surface shader. There is an alternate color map embedded called "Brick_Yellow_CLR3.rat" which can be swapped ... [more]
$ 0.00
(1)
gallery thumbnail Electric Gun
Creates a ray between a gun and a target. Specify the shooting frames, speed, noise, ray profile, and more. Ray itself has two main parts: ... [more]
$ 0.00
(1)