Pavel Geraskin

Write me if you need. paulgeraskin@gmail.com

Pavel Geraskin has uploaded version 7 of Spread Edges

Ordered selection is added to fix for H16.

21 Mar
Pavel Geraskin has uploaded version 5 of Make Arc

Ordered selection is added to fix for H16.

21 Mar
Pavel Geraskin has uploaded version 7 of EdgesToFace

Ordered selection is added to fix for H16.

21 Mar
Pavel Geraskin has uploaded version 3 of Extract Edges

Ordered selection is added to fix for H16.

21 Mar
Pavel Geraskin has uploaded version 5 of Make circle

Ordered selection is added to fix for H16.

21 Mar
 

Newest Assets

gallery thumbnail Merge Verts
Merge points with fixed UVs. Nice modeling tool. ) [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Lod helper
This asset helps to make lods for Unity and Unreal. ISee the video and enjoy. [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail UV Wrap
UV Wrap Asset for modeling. H16.5+. The same tool like in Maya, 3DMax, Blender, Modo. Input 1: A mesh with UV. UV should be without ... [more]
$ 0.00 $ 0.00
(2)
gallery thumbnail Symmetrize
Symmetrize asset H16.5+. For everyday modeling. [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail PSYNEMA_HAIR_CARDS_BETA_0
Create Procedural Hair cards WITH INDIVIDUALIZED GROUP MESH names from Houdini's Hair Generation system. The Group names are assigned to each INDIVIDUAL HAIR CARD and ... [more]
$ 0.00
(2)
gallery thumbnail JK PathDeformer
Very fast VEX node for deforming a geometry along a curve or path. [more]
$ 0.00
(1)
gallery thumbnail brick
This is a Red Brick material,built with the standard mantra surface shader. There is an alternate color map embedded called "Brick_Yellow_CLR3.rat" which can be swapped ... [more]
$ 0.00
(1)
gallery thumbnail Electric Gun
Creates a ray between a gun and a target. Specify the shooting frames, speed, noise, ray profile, and more. Ray itself has two main parts: ... [more]
$ 0.00
(1)