Pavel Geraskin

Write me if you need. paulgeraskin@gmail.com

Pavel Geraskin has uploaded version 11 of Uv layout plus

fix uv transfer mode

29 May
Pavel Geraskin has uploaded version 10 of Uv layout plus

Now there are 2 modes. It;s possible to copy and transfer UVs

24 Jan
Pavel Geraskin has uploaded version 5 of Attribute Copy Topology

Small fix

17 Jan
Pavel Geraskin has uploaded version 4 of Merge Verts

merge verts - last is default

14 Jan
Pavel Geraskin has uploaded version 9 of Uv layout plus

Small fix

14 Jan
 

Newest Assets

gallery thumbnail Round Edges VDB
This is an experimental asset but it saves my life to make round edges even with hi-poly meshes. It works with H16.5+. Please see the ... [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Round Edge bevel
This is an experimental asset but it saves my life to make round edges even with hi-poly meshes. It works with 16.5+. Please see the ... [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Unbevel
This is an experimental modeling tool to change bevel. Just like in MeshMachine tool in Blender. H17+. Intersect Line Plane and Extract Edges assets must ... [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Curve Surface
I did the same tool as in Blender for retopology. Curve Surfaces Tool Sometimes it's useful for retopology in Houdini. Just make some curves and ... [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail PSYNEMA_HAIR_CARDS_BETA_0
Create Procedural Hair cards WITH INDIVIDUALIZED GROUP MESH names from Houdini's Hair Generation system. The Group names are assigned to each INDIVIDUAL HAIR CARD and ... [more]
$ 0.00
(2)
gallery thumbnail JK PathDeformer
Very fast VEX node for deforming a geometry along a curve or path. [more]
$ 0.00
(1)
gallery thumbnail brick
This is a Red Brick material,built with the standard mantra surface shader. There is an alternate color map embedded called "Brick_Yellow_CLR3.rat" which can be swapped ... [more]
$ 0.00
(1)
gallery thumbnail Electric Gun
Creates a ray between a gun and a target. Specify the shooting frames, speed, noise, ray profile, and more. Ray itself has two main parts: ... [more]
$ 0.00
(1)