Pavel Geraskin

Write me if you need. paulgeraskin@gmail.com

Pavel Geraskin has uploaded version 8 of Uv layout plus

Fix Zero UVs thing.

13 Jan
Pavel Geraskin has uploaded version 8 of UV Grid

- Auto flipping UVs is added - Removed old Foreach node

07 Jan
Pavel Geraskin has uploaded version 7 of UV Grid

seams parameter fix

04 Jan
Pavel Geraskin has uploaded version 3 of Merge Verts

Fix for Leave Verts group.

27 Dec
Pavel Geraskin has uploaded version 2 of Merge Verts

Added Leve UV Verts group to fix some artifacts sometimes.

27 Dec
 

Newest Assets

gallery thumbnail Bend Plus
My simplified version of the Bend Node. This is just a wrapper to feel the way like in Modo and remove things like UpVector, DirectionVector. [more]
$ 0.00 $ 0.00
(2)
gallery thumbnail Move Flow Edges
A simple asset like Edges Flow in Maya. [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Simple GOZ
ATTENTION: The Game Development Tools must be installed so that File Node be able to read Goz files! This is a modification of GameDevelopment Tool's ... [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Edge collapse Plus
Collapse edges with fixed UVs. Nice modeling tool. ) [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail PSYNEMA_HAIR_CARDS_BETA_0
Create Procedural Hair cards WITH INDIVIDUALIZED GROUP MESH names from Houdini's Hair Generation system. The Group names are assigned to each INDIVIDUAL HAIR CARD and ... [more]
$ 0.00
(2)
gallery thumbnail JK PathDeformer
Very fast VEX node for deforming a geometry along a curve or path. [more]
$ 0.00
(1)
gallery thumbnail brick
This is a Red Brick material,built with the standard mantra surface shader. There is an alternate color map embedded called "Brick_Yellow_CLR3.rat" which can be swapped ... [more]
$ 0.00
(1)
gallery thumbnail Electric Gun
Creates a ray between a gun and a target. Specify the shooting frames, speed, noise, ray profile, and more. Ray itself has two main parts: ... [more]
$ 0.00
(1)