Pavel Geraskin

Write me if you need. paulgeraskin@gmail.com

Pavel Geraskin has uploaded version 2 of Divide Edges

fixed edges selection and handle.

22 Dec
Pavel Geraskin has uploaded version 2 of EdgesToFace

Fix for triangles. Added polyDoctor to fix triangles during creation.

20 Dec
18 Dec
18 Dec
 

Newest Assets

gallery thumbnail Bend Plus
My simplified version of the Bend Node. This is just a wrapper to feel the way like in Modo and remove things like UpVector, DirectionVector. [more]
$ 0.00 $ 0.00
(2)
gallery thumbnail Move Flow Edges
A simple asset like Edges Flow in Maya. [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Simple GOZ
ATTENTION: The Game Development Tools must be installed so that File Node be able to read Goz files! This is a modification of GameDevelopment Tool's ... [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Edge collapse Plus
Collapse edges with fixed UVs. Nice modeling tool. ) [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail PSYNEMA_HAIR_CARDS_BETA_0
Create Procedural Hair cards WITH INDIVIDUALIZED GROUP MESH names from Houdini's Hair Generation system. The Group names are assigned to each INDIVIDUAL HAIR CARD and ... [more]
$ 0.00
(2)
gallery thumbnail JK PathDeformer
Very fast VEX node for deforming a geometry along a curve or path. [more]
$ 0.00
(1)
gallery thumbnail brick
This is a Red Brick material,built with the standard mantra surface shader. There is an alternate color map embedded called "Brick_Yellow_CLR3.rat" which can be swapped ... [more]
$ 0.00
(1)
gallery thumbnail Electric Gun
Creates a ray between a gun and a target. Specify the shooting frames, speed, noise, ray profile, and more. Ray itself has two main parts: ... [more]
$ 0.00
(1)