Pavel Geraskin

Write me if you need. paulgeraskin@gmail.com

Pavel Geraskin has uploaded version 2 of Divide Edges

fixed edges selection and handle.

22 Dec
Pavel Geraskin has uploaded version 2 of EdgesToFace

Fix for triangles. Added polyDoctor to fix triangles during creation.

20 Dec
18 Dec
18 Dec
 

Newest Assets

gallery thumbnail Merge Verts
Merge points with fixed UVs. Nice modeling tool. ) [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Lod helper
This asset helps to make lods for Unity and Unreal. ISee the video and enjoy. [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail UV Wrap
UV Wrap Asset for modeling. H16.5+. The same tool like in Maya, 3DMax, Blender, Modo. Input 1: A mesh with UV. UV should be without ... [more]
$ 0.00 $ 0.00
(2)
gallery thumbnail Symmetrize
Symmetrize asset H16.5+. For everyday modeling. [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail PSYNEMA_HAIR_CARDS_BETA_0
Create Procedural Hair cards WITH INDIVIDUALIZED GROUP MESH names from Houdini's Hair Generation system. The Group names are assigned to each INDIVIDUAL HAIR CARD and ... [more]
$ 0.00
(2)
gallery thumbnail JK PathDeformer
Very fast VEX node for deforming a geometry along a curve or path. [more]
$ 0.00
(1)
gallery thumbnail brick
This is a Red Brick material,built with the standard mantra surface shader. There is an alternate color map embedded called "Brick_Yellow_CLR3.rat" which can be swapped ... [more]
$ 0.00
(1)
gallery thumbnail Electric Gun
Creates a ray between a gun and a target. Specify the shooting frames, speed, noise, ray profile, and more. Ray itself has two main parts: ... [more]
$ 0.00
(1)