Pavel Geraskin

Write me if you need. paulgeraskin@gmail.com

Pavel Geraskin has uploaded version 3 of Attribute Copy Topology

Added Split Edges group

24 Jun
Pavel Geraskin has uploaded version 8 of Edit Linear Falloff

fix for Groups

24 Jun
Pavel Geraskin has uploaded version 7 of Edit Linear Falloff

Fix. Now Transformer has PivotRotate

20 Jun
Pavel Geraskin has uploaded version 4 of Simple Gear

Fix for groups

15 Apr
Pavel Geraskin has uploaded version 3 of Simple Gear

Groups are added for base and teeth

15 Apr
 

Newest Assets

gallery thumbnail Round Edges VDB
This is an experimental asset but it saves my life to make round edges even with hi-poly meshes. It works with H16.5+. Please see the ... [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Round Edge bevel
This is an experimental asset but it saves my life to make round edges even with hi-poly meshes. It works with 16.5+. Please see the ... [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Unbevel
This is an experimental modeling tool to change bevel. Just like in MeshMachine tool in Blender. H17+. Intersect Line Plane and Extract Edges assets must ... [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Curve Surface
I did the same tool as in Blender for retopology. Curve Surfaces Tool Sometimes it's useful for retopology in Houdini. Just make some curves and ... [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Best Fit Plane
Finds the plane that best approximates a point cloud. This operator will perform a least squares approximation to the set of input points and output ... [more]
$ 0.00
(2)
gallery thumbnail Mountain VOP
Displaces points along their normals using fractal noise. Can be used to deform points, particles, pixels, voxels, UVs, and any data that represents a 3d ... [more]
$ 0.00
(1)
gallery thumbnail Offset Curve
Copies a curve so that all locations on the copied curve are at a specified distance from the original curve. [more]
$ 0.00
(2)
gallery thumbnail Path Deform
Deforms geometry using a path as it conforms to its shape by moving along the path. [more]
$ 0.00
(4)