Pavel Geraskin

Write me if you need. paulgeraskin@gmail.com

 

Newest Assets

gallery thumbnail Round Edges VDB
This is an experimental asset but it saves my life to make round edges even with hi-poly meshes. It works with H16.5+. Please see the ... [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Round Edge bevel
This is an experimental asset but it saves my life to make round edges even with hi-poly meshes. It works with 16.5+. Please see the ... [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Unbevel
This is an experimental modeling tool to change bevel. Just like in MeshMachine tool in Blender. H17+. Intersect Line Plane and Extract Edges assets must ... [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Curve Surface
I did the same tool as in Blender for retopology. Curve Surfaces Tool Sometimes it's useful for retopology in Houdini. Just make some curves and ... [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Pipe maker
My own digital assest [more]
$ 0.00
(1)
gallery thumbnail lightning
This is a procedural lightning plugin which works for unreal and houdini. You may need to scale the asset to fit your scene. If you ... [more]
$ 0.00
(1)
gallery thumbnail Spiralcord
Little tool to create a spiralcord for a phone [more]
$ 0.00
(1)
gallery thumbnail HG_curveNormal
Hi everyone this is an otl i wrote in python in order to compute the normal in a stable and predictable way in houdini by ... [more]
$ 0.00
(2)