Pavel Geraskin

Write me if you need. paulgeraskin@gmail.com

Pavel Geraskin has uploaded version 2 of Divide Edges

fixed edges selection and handle.

22 Dec
Pavel Geraskin has uploaded version 2 of EdgesToFace

Fix for triangles. Added polyDoctor to fix triangles during creation.

20 Dec
18 Dec
18 Dec
 

Newest Assets

gallery thumbnail Bend Plus
My simplified version of the Bend Node. This is just a wrapper to feel the way like in Modo and remove things like UpVector, DirectionVector. [more]
$ 0.00 $ 0.00
(2)
gallery thumbnail Move Flow Edges
A simple asset like Edges Flow in Maya. [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Simple GOZ
ATTENTION: The Game Development Tools must be installed so that File Node be able to read Goz files! This is a modification of GameDevelopment Tool's ... [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Edge collapse Plus
Collapse edges with fixed UVs. Nice modeling tool. ) [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Pipe maker
My own digital assest [more]
$ 0.00
(1)
gallery thumbnail lightning
This is a procedural lightning plugin which works for unreal and houdini. You may need to scale the asset to fit your scene. If you ... [more]
$ 0.00
(1)
gallery thumbnail Spiralcord
Little tool to create a spiralcord for a phone [more]
$ 0.00
(1)
gallery thumbnail HG_curveNormal
Hi everyone this is an otl i wrote in python in order to compute the normal in a stable and predictable way in houdini by ... [more]
$ 0.00
(2)