Pavel Geraskin

Write me if you need. paulgeraskin@gmail.com

Pavel Geraskin has uploaded version 2 of Divide Edges

fixed edges selection and handle.

22 Dec
Pavel Geraskin has uploaded version 2 of EdgesToFace

Fix for triangles. Added polyDoctor to fix triangles during creation.

20 Dec
18 Dec
18 Dec
 

Newest Assets

gallery thumbnail EdgesToFace
This is Polygon making asset. The faster way to create polygon is to take 2 edges. It can create triangles and quads at the moment ... [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Transform Primitives
This is a modeling tool to transform groups of primitives. Just like in blender/modo/maya. Very useful for modeling. You can modify my asset as you ... [more]
$ 0.00 $ 0.00
(3)
gallery thumbnail Scale Edges
Scale edges asset. Just like in blender/modo/maya. Very useful for modeling. You can get and modify my asset. [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Divide Edges
This is a modeling tool to divide edges fast. Also, you can push new edges. It works with many loops. You can get and modify ... [more]
$ 0.00 $ 0.00
(2)
gallery thumbnail Pipe maker
My own digital assest [more]
$ 0.00
(1)
gallery thumbnail lightning
This is a procedural lightning plugin which works for unreal and houdini. You may need to scale the asset to fit your scene. If you ... [more]
$ 0.00
(1)
gallery thumbnail Spiralcord
Little tool to create a spiralcord for a phone [more]
$ 0.00
(1)
gallery thumbnail HG_curveNormal
Hi everyone this is an otl i wrote in python in order to compute the normal in a stable and predictable way in houdini by ... [more]
$ 0.00
(2)