Pavel Geraskin

Write me if you need. paulgeraskin@gmail.com

Pavel Geraskin has uploaded version 2 of Divide Edges

fixed edges selection and handle.

22 Dec
Pavel Geraskin has uploaded version 2 of EdgesToFace

Fix for triangles. Added polyDoctor to fix triangles during creation.

20 Dec
18 Dec
18 Dec
 

Newest Assets

gallery thumbnail EdgesToFace
This is Polygon making asset. The faster way to create polygon is to take 2 edges. It can create triangles and quads at the moment ... [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Transform Primitives
This is a modeling tool to transform groups of primitives. Just like in blender/modo/maya. Very useful for modeling. You can modify my asset as you ... [more]
$ 0.00 $ 0.00
(3)
gallery thumbnail Scale Edges
Scale edges asset. Just like in blender/modo/maya. Very useful for modeling. You can get and modify my asset. [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Divide Edges
This is a modeling tool to divide edges fast. Also, you can push new edges. It works with many loops. You can get and modify ... [more]
$ 0.00 $ 0.00
(2)
gallery thumbnail Wetmap
This asset allows you to generate a point cloud which can then be used to define wet areas in a shader. It can be used ... [more]
$ 0.00
(5)
gallery thumbnail Stone Generator
Stone Generator Generates a variety of stone and boulders. Also creates a default material. Just plug in a subdivided cube and start playing with it! [more]
$ 0.00
(1)
gallery thumbnail Gear
This HDA generates a gear profile as NURBS curve or Polygons. [more]
$ 0.00
(1)
gallery thumbnail KG_curveTangent
A small vopsop otl with some useful return values. Tangent: Returns the unbiased tangent on a primitive corner Curvature: Returns the angle 0-1 BiTangent NextPoint:Vector ... [more]
$ 0.00
(1)