Pavel Geraskin

Write me if you need. paulgeraskin@gmail.com

Pavel Geraskin has uploaded version 5 of UV Grid

Some fixes to the tool.

19 Aug
Pavel Geraskin has uploaded version 5 of Divide Edges

Added "Uniform Scale" to fix divisions in some situations.

16 Aug
Pavel Geraskin has uploaded version 5 of Spread Edges

Fixes and nodes optimization

16 Aug
 

Newest Assets

gallery thumbnail Edit Linear Falloff
This is Edit node with Linear Falloff. Just like in Modo. Now you can use the same modeling tool as in Modo. :) You can ... [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Attribute Copy Topology
This asset helps to copy attributes for parts which have the same topology. This tool looks like "Copy Topology UV" in Modo. All you need ... [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Make Arc
This is a simple asset for Direct Modeling. Groups work for selection only. You can use Edges and Points selection. Primitive Normal can be use ... [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Extract Edges
This is a simple Python node which extracts edges as Polylines. Very useful for modeling. You can see comparison of the Dissolve node and the ... [more]
$ 0.00 $ 0.00
(2)
gallery thumbnail Kino.mPointCloudSkinner
Meshes(skins) a pointcloud but at the same time keeps the original points. Can produce normals for pointclouds if needed (using the excellent method mentioned on ... [more]
$ 0.00
(1)
gallery thumbnail Debris
Fires of geometry debris. This node is a fully contained simulation network, i.e. DOPs as a SOP for Houdini Engine and convenience. It is designed ... [more]
$ 0.00
(1)
gallery thumbnail DOP Speed Limit
Enforces maximum and minimum speed and rotations for RBD and RBD Packed Objects. This is a near equivalent of the pop speed limit node that ... [more]
$ 0.00
(1)
gallery thumbnail Lucienfostier::heightfieldSharpen::1.0.0
a tool to sharpen a heightfield layer using the unsharp mask technique [more]
$ 0.00
(1)