Pavel Geraskin

Write me if you need. paulgeraskin@gmail.com

Pavel Geraskin has uploaded version 2 of Divide Edges

fixed edges selection and handle.

22 Dec
Pavel Geraskin has uploaded version 2 of EdgesToFace

Fix for triangles. Added polyDoctor to fix triangles during creation.

20 Dec
18 Dec
18 Dec
 

Newest Assets

gallery thumbnail Texel density
This is Texel Density calculation tool. The same tool as in Blender . It creates Prim Attribute "texel_density" and detail attributes "texel_density_min", "texel_density_av", "texel_density_max". This ... [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Simple Gear
Just another simple gear. H17.5+ [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Unbevel V2
This is an experimental modeling tool to change bevel. Just like in MeshMachine tool in Blender. Also, check Unbevel V1 . Line Plane Intersection and ... [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Seams Cheater
A simple tool to cheat seams. It works like in Decal Machine Seem my video with explanations how the asset works. The asset will work ... [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Kino.mPointCloudSkinner
Meshes(skins) a pointcloud but at the same time keeps the original points. Can produce normals for pointclouds if needed (using the excellent method mentioned on ... [more]
$ 0.00
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gallery thumbnail Debris
Fires of geometry debris. This node is a fully contained simulation network, i.e. DOPs as a SOP for Houdini Engine and convenience. It is designed ... [more]
$ 0.00
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gallery thumbnail DOP Speed Limit
Enforces maximum and minimum speed and rotations for RBD and RBD Packed Objects. This is a near equivalent of the pop speed limit node that ... [more]
$ 0.00
(1)
gallery thumbnail Lucienfostier::heightfieldSharpen::1.0.0
a tool to sharpen a heightfield layer using the unsharp mask technique [more]
$ 0.00
(1)