Pavel Geraskin

Write me if you need. paulgeraskin@gmail.com

Pavel Geraskin has uploaded version 2 of Divide Edges

fixed edges selection and handle.

22 Dec
Pavel Geraskin has uploaded version 2 of EdgesToFace

Fix for triangles. Added polyDoctor to fix triangles during creation.

20 Dec
18 Dec
18 Dec
 

Newest Assets

gallery thumbnail Merge Verts
Merge points with fixed UVs. Nice modeling tool. ) [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Lod helper
This asset helps to make lods for Unity and Unreal. ISee the video and enjoy. [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail UV Wrap
UV Wrap Asset for modeling. H16.5+. The same tool like in Maya, 3DMax, Blender, Modo. Input 1: A mesh with UV. UV should be without ... [more]
$ 0.00 $ 0.00
(2)
gallery thumbnail Symmetrize
Symmetrize asset H16.5+. For everyday modeling. [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Kino.mPointCloudSkinner
Meshes(skins) a pointcloud but at the same time keeps the original points. Can produce normals for pointclouds if needed (using the excellent method mentioned on ... [more]
$ 0.00
(1)
gallery thumbnail Debris
Fires of geometry debris. This node is a fully contained simulation network, i.e. DOPs as a SOP for Houdini Engine and convenience. It is designed ... [more]
$ 0.00
(1)
gallery thumbnail DOP Speed Limit
Enforces maximum and minimum speed and rotations for RBD and RBD Packed Objects. This is a near equivalent of the pop speed limit node that ... [more]
$ 0.00
(1)
gallery thumbnail Lucienfostier::heightfieldSharpen::1.0.0
a tool to sharpen a heightfield layer using the unsharp mask technique [more]
$ 0.00
(1)