Pavel Geraskin

Write me if you need. paulgeraskin@gmail.com

Pavel Geraskin has uploaded version 2 of Divide Edges

fixed edges selection and handle.

22 Dec
Pavel Geraskin has uploaded version 2 of EdgesToFace

Fix for triangles. Added polyDoctor to fix triangles during creation.

20 Dec
18 Dec
18 Dec
 

Newest Assets

gallery thumbnail Mira Tree
This is a Tree Generator dedicated to the name of my daughter. Documentation: Your text to link here... More info will be on the forum. ... [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail 3dcoat applinker
Hi. I did 3DCoat-Houdini Applinker asset. It's possible to export-import meshes and export textures from 3DCoat. Very useful for modeling and texturing artists. Set the ... [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Capsule
My attempt to make a capsule asset for H15+. [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Extract Objects
This is a simple asset which can extract packed primitives to objects. I use it to export some destructions to Unity and Blender. As Unity ... [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Kino.mPointCloudSkinner
Meshes(skins) a pointcloud but at the same time keeps the original points. Can produce normals for pointclouds if needed (using the excellent method mentioned on ... [more]
$ 0.00
(1)
gallery thumbnail Debris
Fires of geometry debris. This node is a fully contained simulation network, i.e. DOPs as a SOP for Houdini Engine and convenience. It is designed ... [more]
$ 0.00
(1)
gallery thumbnail DOP Speed Limit
Enforces maximum and minimum speed and rotations for RBD and RBD Packed Objects. This is a near equivalent of the pop speed limit node that ... [more]
$ 0.00
(1)
gallery thumbnail Lucienfostier::heightfieldSharpen::1.0.0
a tool to sharpen a heightfield layer using the unsharp mask technique [more]
$ 0.00
(1)