Pavel Geraskin

Write me if you need. paulgeraskin@gmail.com

Pavel Geraskin has uploaded version 2 of Simple Gear

Improved gear.

11 Apr
10 Apr
Pavel Geraskin has uploaded version 5 of Uv layout plus

New approach for transferring UVs.

08 Apr
Pavel Geraskin has uploaded version 4 of Uv layout plus

Update for H17.5/ Now UVLayot node is unlocked

05 Apr
Pavel Geraskin has uploaded version 6 of Simple GOZ

Description is added for the Attention.

01 Apr
 

Newest Assets

gallery thumbnail EdgesToFace
This is Polygon making asset. The faster way to create polygon is to take 2 edges. It can create triangles and quads at the moment ... [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Transform Primitives
This is a modeling tool to transform groups of primitives. Just like in blender/modo/maya. Very useful for modeling. You can modify my asset as you ... [more]
$ 0.00 $ 0.00
(3)
gallery thumbnail Scale Edges
Scale edges asset. Just like in blender/modo/maya. Very useful for modeling. You can get and modify my asset. [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Divide Edges
This is a modeling tool to divide edges fast. Also, you can push new edges. It works with many loops. You can get and modify ... [more]
$ 0.00 $ 0.00
(2)
gallery thumbnail Kino.mPointCloudSkinner
Meshes(skins) a pointcloud but at the same time keeps the original points. Can produce normals for pointclouds if needed (using the excellent method mentioned on ... [more]
$ 0.00
(1)
gallery thumbnail Debris
Fires of geometry debris. This node is a fully contained simulation network, i.e. DOPs as a SOP for Houdini Engine and convenience. It is designed ... [more]
$ 0.00
(1)
gallery thumbnail DOP Speed Limit
Enforces maximum and minimum speed and rotations for RBD and RBD Packed Objects. This is a near equivalent of the pop speed limit node that ... [more]
$ 0.00
(1)
gallery thumbnail Lucienfostier::heightfieldSharpen::1.0.0
a tool to sharpen a heightfield layer using the unsharp mask technique [more]
$ 0.00
(1)