Is an asset a brick, or a factory?
Houdini Digital Assets (HDA) can be as small, like simple material shaders, or large like a suite of tools with major Plug In functionality.Trial period makes it risk-free
When you download an asset, you're not just getting a polygon model, you're getting software. Which is why we refer to them as "smart" assets . Features and functionality vary from one asset to the next, and authors price them accordingly. We appreciate the value of your hard-earned money, so we've included a free trial period with every asset. You can try before you buy, and be confident with the asset before you've been asked to pay a cent.Let you developers know what you think.
Authors Can Add Extra Help Files
Example files are a great starting place for customizing assets. If you're an author and you'd like to add a second or third hip file, you can send them directly to support@orbolt.com and we will host the file and provide you with the url to paste into your asset description!Author Tip: Asset inputs
Asset authors need to predict how their assets will be used, and expose all the right functionality to their customers. One of the most basic, and occasionally overlooked features, is the simple ability to allow the asset to be parented to other objects.Change The Default Input Value
Basic tab and change the maximum inputs to 1. This will add an input to your asset node. You can see this change in the network view.Set The Output Transform
Now that your asset can be parented, you can optionally specify ANY node in your asset to be used as the transform. By default "input1" is used, which will be the top of your hierarchy. Usually this is what you want.PayPal had issues yesterday
To all of you who were affected by PayPal's service interruption yesterday, we offer our apologies for any hassle. Read the news HERE .Add Images to help cards
Here's an image which demonstrates how to include custom images in your digital asset's help card.Creating HDR images
This post outlines a few different methods for creating HDR images.Mirrored Ball Method
One of there easiest, and least effective ways to make an hdr image, is use "mirrored ball" approach. In this case, photograpsh need to be taken from a single perspective, at 10+ different exposures and merged in Photoshop or HDRshop.Panoramic Transformations
Differnt 3D packages expect IBL images in different layouts. Houdini's environment light expects a LatLong layout (also called sphererical mapping). Below is the "unwrapped" version of the image.Wide Angle Lens Method
Using a Pano head
By far the most labor intensive method is to use a panoramic head. This involves taking photos with a standard lens, from 48 perspectives to capture the entire 360 field of view. Keep in mind that you need 10+ exposures of each perspective. Then you need to merge and stitch the results.Using a specialized camera
There is a company called Spheron which produces a specialized camera for just this task. For the ultra high end, this is probably the way to go.What's the problem with jpgs?
Typical photographs can either display extreme highlights or lowlights, but not both at once. In the example images below, note how the exposure allows either the interior room to be exposed, or the exterior parking lot. This makes them poor choices for use in IBL (image based lighting) and as displacement maps.Imitating real-world lighting
In real life, your eyeball can handle both lighting conditions at the same time. In order to create photo-realistic lighting in CG images however, you need wide range of exposures. In other words, a more dynamic range of lighting.Can my cell phone can do that?
Probaby not.High Dynamic Range Image format
Image Based Lighting Basics
It's fairly quick and easy to get photo-realistic results using image-based lighting.Intro to the Environment Light
Once an image is chosen, the results can be seen immediately.Below is an image which demonstrates some of the various options for the light.Portal Geometry
Another option is to include "Portal Geometry"Holiday Contest Results
A few weeks ago we announced a contest to create a holiday-themed image using assets from the Orbolt Smart 3D asset store. Check out some of the finalists here...